Las Vegas Explorer Pass
Go City's build-your-own bundle: pay once, pick two to seven Las Vegas attractions from a roster of about 45, and scan your phone at each door.



Is the Las Vegas Explorer Pass Worth It? Do the Ticket Math First
The Las Vegas Explorer Pass is Go City's build-your-own attraction bundle: you pay once for a set number of credits — anywhere from two to seven — then spend them on whichever participating attractions you like, deciding as you go. Everything runs through the Go City app; you scan your phone at each entrance, and nothing activates at purchase. The 30-day clock starts only when you walk into your first attraction, so buying weeks ahead of a trip carries no risk. The roster of about 45 options covers most of the ticketed sightseeing standards in this guide: the High Roller, the Eiffel Tower Viewing Deck, Madame Tussauds, the Big Apple Coaster, FlyOver, the tower at the STRAT, the Fly LINQ zipline, the Mob Museum, and the Neon Museum, plus Big Bus routes and a guided Hoover Dam tour.
The value case is pure arithmetic: stacking three or four midpriced admissions inside a month usually comes out well ahead of gate prices, and a museum-and-observation-deck itinerary is the sweet spot. The catches are real, though. The biggest new-Vegas headliners — Sphere and Omega Mart among them — aren't on the roster at all, credits map to specific versions of each attraction rather than anytime admission, and a few popular options need advance reservations. If your trip leans toward free spectacles like the Bellagio fountains, the Conservatory, and Fremont Street, individual tickets for the one or two things you'd actually pay for are the simpler buy.
Insider tipPair the Mob Museum and the Neon Museum on one Downtown day — they're about a 15-minute walk apart, so a single rideshare from the Strip covers two pass credits.Check Tickets & Prices →
Location
Las Vegas, NV








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