Machine Guns Vegas

Machine Guns Vegas

Fixed shooting packages, from SEAL Team 6 to John Wick tie-ins, fired one-on-one with a range safety officer at an indoor range minutes from the Strip. Free hotel pickup on indoor bookings.

Is Machine Guns Vegas Worth It? A First-Timer Reality Check

Machine Guns Vegas is an indoor shooting range on Aldebaran Avenue, just west of I-15 and a short drive from the center Strip. It sells fixed packages rather than lane rental. SEAL Team 6 ($239) covers a Glock 19, an M4 carbine, a tactical shotgun and a belt-fed M249 SAW; Femme Fatale ($159) is a pink-furniture Glock 17 with an MP5 and an M4; Urban Assault ($89) is two submachine guns at 25 rounds each; and a set of John Wick tie-in lineups sits alongside them. A range safety officer works with one shooter at a time and handles every gun swap between magazines. Indoor bookings include free round-trip pickup from Strip hotels, and the front room is laid out as a lounge rather than a gun counter.

The number that matters is round count. It's fixed per firearm and small, so trigger time comes to a few minutes inside a visit the range puts at 30-plus minutes on average, and staff will offer add-on guns and extra rounds once you're on the lane. Adult packages are 18 and over with a government photo ID; the separate Kids Experience takes 10-to-17-year-olds who clear 51 inches and 89 pounds with a parent or legal guardian present, using a bolt-action Mossberg rifle and a single-shot Commando. Reservations are non-refundable, though they transfer for 12 months. The neighborhood is a plain industrial block with nothing else to do nearby. What you're paying for is the one-on-one supervision, which is genuinely reassuring for a nervous first-timer. Outdoor desert shoots with bigger hardware run off-site by reservation.

Insider tipRead the round count on the package page before you book, not the gun list. Urban Assault is 25 rounds per firearm, and a full-auto burst is through that in seconds, so a lineup mixing a pistol or bolt-action rifle with one machine gun stretches the session much further.
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Location

3501 Aldebaran Ave, Las Vegas, NV 89102

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Frequently asked questions

Do I need shooting experience at Machine Guns Vegas?

No - most guests are first-timers. The safety officer works with one shooter at a time, demonstrates each firearm before you fire it, and corrects grip and stance between magazines.

Can kids shoot at Machine Guns Vegas?

The Kids Experience takes ages 10 to 17 with a parent or legal guardian present, and it swaps the full-auto lineup for a bolt-action Mossberg MVP Predator and a single-shot Commando on a bipod. Shooters must clear 51 inches and 89 pounds, and meeting those minimums doesn't guarantee a lane: the safety officer can turn away anyone who doesn't seem ready. Adult packages start at 18.

How much actual shooting time do I get?

Round counts are fixed per gun and modest - Urban Assault, for example, is 25 rounds each from two submachine guns - so the trigger time is minutes even though the range puts the average visit at 30-plus minutes. Budget extra time for the shuttle in both directions.

Is hotel pickup really free?

Indoor packages include round-trip transport from Strip hotels. Confirm your pickup point with the range about 24 hours before your slot so the driver knows where to find you.

What should I bring, and what disqualifies you?

A government-issued photo ID is required. Shooters must be sober, drinking beforehand ends the session before it starts, and pregnant guests and anyone with felony or domestic-violence convictions can't take the firing line.
Rating

4.2

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PriceFrom $89
WhereMachine Guns Vegas
Address3501 Aldebaran Ave, Las Vegas, NV 89102
Package pricesUrban Assault $89 (MP5 and Colt Commando, 25 rounds each), Kids Experience $119, Femme Fatale $159, SEAL Team 6 $239, with limited-time single-gun specials listed lower. Add-ons run about $55 for an extra full-auto gun. Prices as of September 3, 2026.
Age and eligibilityAdult packages are 18 and over with a valid government-issued photo ID. The Kids Experience runs ages 10 to 17 with a parent or legal guardian present, a minimum height of 51 inches and a minimum weight of 89 pounds, and the range safety officer has final say on height, weight and maturity. Shooters must be sober and not pregnant, and felony or domestic-violence convictions disqualify.
What's includedEach package covers its set round counts, a paper target you keep, ear and eye protection, and one-on-one instruction throughout. The range puts the average session at 30-plus minutes.
Booking termsReservations are non-refundable but transferable for 12 months from the booking date.
Indoor vs. outdoorThe Aldebaran Ave facility handles the daily packages. Separate desert experiences, including Gun and Run, 1 Mile Slot Shot and Blow Up A Car, run off-site by reservation and set their own requirements.
Opening hours Daily: 10:00 AM – 6:00 PM (indoor range) Outdoor desert shoots run by advance reservation
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