Zero Latency VR Las Vegas

Zero Latency VR Las Vegas

Free-roam VR for up to 8 players in the Level Up lounge at MGM Grand - wireless headsets, no cables or backpacks, and about ten rotating worlds. Sessions run 15 to 30 minutes, ages 13+.

Zero Latency VR Las Vegas

Is Zero Latency VR at MGM Grand Worth It? Review

Zero Latency runs the Strip's biggest free-roam VR arena inside the Level Up gaming lounge at the MGM Grand, over by Hakkasan. Up to eight players share an arena about the size of a tennis court, wearing wireless headsets with nothing strapped to their backs and no cables to trip over, and walk, dodge and shoot through one shared game world per session. The Las Vegas lineup runs to about ten titles: zombie survival in Outbreak and Undead Arena, sci-fi shooting in Singularity and Space Marine VR, the puzzle world Engineerium, Far Cry VR, and the competitive Sol Raiders. A Jumanji experience joins them on December 4, 2026.

Be clear-eyed about the math and the rules. Experiences run 15 to 30 minutes of play depending on the title, and multi-game bundles stretch that to 45 or 60; the ticket also covers a 10-to-15-minute safety briefing, so budget close to an hour for a single game once check-in is done. It's built for groups, and going solo loses the point. Ages are 13 and up, and anyone under 18 needs a parent or responsible adult over 21 along. Sessions cap at eight and sell per person, so a small booking can be merged with strangers unless you take the whole slot. Arrive 20 minutes early, because games run back-to-back and a late player can miss the suit-up. Prices move with peak and off-peak times and with the experience you pick, so check the figure at booking. And free-roam VR does trigger motion sickness in a minority of players.

Insider tipBook the earliest slot of the day. Gear is freshly sanitized, staff runs on schedule, and off-peak times sit at the cheaper end of the price range.
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Venue

3799 S Las Vegas Blvd, Las Vegas, NV 89109

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Frequently asked questions

How much is Zero Latency at MGM Grand?

Prices move with the session time and the experience you pick, peak slots costing more than off-peak, so the figure shown at booking is the one that counts. Whatever you pay covers the 10-to-15-minute safety briefing as well as the game.

How long does a session actually take?

Experiences run 15 to 30 minutes of play depending on the title, and multi-game bundles stretch to 45 or 60. Add check-in and the briefing and a single game fills close to an hour door to door - worth knowing if you're squeezing it between shows.

What's the age requirement?

13 and up. Players under 18 need a parent or responsible person over 21 with them.

Where is Zero Latency inside the MGM Grand?

In the Level Up gaming lounge at 3799 S Las Vegas Blvd. From the Strip entrance, walk in and bear left toward Level Up, near Hakkasan; from the front desk, cut through the casino past the MGM Grand Theater and TAP Sports Bar. Not at the Garden Arena, despite what some listings say.

What games can you play?

About ten free-roam titles run here: Outbreak and Outbreak 2: Mall Mayhem, Undead Arena, Singularity, Engineerium, Sol Raiders, Far Cry VR, Space Marine VR and its Threat Lethal follow-up, and Haunted. A Jumanji experience is scheduled for December 4, 2026. You pick one world per session when booking.

Does free-roam VR cause motion sickness?

Less than seated VR - walking on your own legs helps your inner ear agree with your eyes - but a minority of players still feel it. First-timers should pick a slower title over a shooter with elevators and drops.
Rating

4.2

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PriceFrom $50
WhereLevel Up gaming lounge, MGM Grand
Address3799 S Las Vegas Blvd, Las Vegas, NV 89109
Session15–30 minutes of play depending on the title, or 45–60 for a multi-game bundle. The ticket also covers a 10–15 minute safety briefing. One game world per session, up to 8 players.
Ages13 and older; anyone under 18 must be accompanied by a parent or responsible person over 21.
GearWireless headset and controller provided, with no backpack PC and no cables. Nothing to bring.
BookingTickets sell per person, so a small party can be put in a session with other players unless you take the whole slot. Walk-ins are accepted when a slot is free, but peak evenings fill.
Opening hours Daily; the booking calendar showed 10:00 AM – 12:00 AM on September 3, 2026 Timed sessions only - start times vary by day and by experience; check the live booking calendar Arrive 20 minutes early: sessions run back-to-back
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